Hellblade 2 “will make Hellblade look like an independent game,” according to his director
Hellblade 2 does not go from Larol. Expectations in Ninja Theory are high with the sequel to one of the intellectual properties that caused the impact during the pSENUA’S SAGAt generation. Tameem Antoniades, co-founder of the study and project director, share what the fans can expect during the return of Senua.
“The goal with Hellblade 2 is not perfecting it, but to create an experience that feels more refined and credible,” reveals Antoniades in an interview with the NME Portal. “His ambition of him in terms of scale is greater. I think Hellblade 2 will make Hellblade look like an independent degree. “
For the director, it is essential from real life to move what you want to achieve in the digital world. Therefore, more than 40 locations of Iceland have scanned. Melina Jergens , the actress after Senua, also counted personalized training by an expert to capture the combating movement. “ The idea is credibility , make things look real or credible, and the best way to do it is to build it all bSENUA’S SAGAed on real elements,” he concludes.
Created with Unreal Engine 5
SENUA’S SAGA: Hellblade 2 will be one of the first titles developed in Unreal Engine 5 on arriving at the market. Although we still do not know its launch framework, the company hSENUA’S SAGA shared sometimes what is the level of photorealism to which it hSENUA’S SAGA arrived. Your arrival is expected to Xbox Series X | S and PC.
In this link you can see one of the examples. We see the face of the protagonist in two versions, a clean and another stained by the mud. “Senua hSENUA’S SAGA gained life in Senua’s Saga: Hellblade 2 thanks to our development of leather materials and eyes using study references,” they said in a Tweet published in the official account.
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