Delivered “Dead by Daylight” Development Team Q & A on Twitch. “Grace: Change of healing ring” effects and murderers usage rate ranking, etc.

Behaviour Interactive was distributed the development team Q & A of “ Dead by Daylight ” on January 21 locally time on Twitch. “Grace: Change of healing circle” effects and raising the grade reset compensation that have already been announced, and answered more than 50 questions from pre-recruited players, it became a lot of content.

“Dead by Daylight” is an asymmetric multi-play match horror game that is divided into four murder demons and four survivors. In March this year, the distribution chapter of “ring” is scheduled to be delivered (related articles), and it has been a hot topic that has been over five years from the release. This time, three people, including the Development Team Community Manager Peanits, were remotely out of delivery. The contents are introduced below.

First of all, one of the survivors’ park, “blessing: healing ring” effect. Adjust the next update, taking into consideration the performance of the park and how to use it. According to developers, “blessing: healing wheels” was “so as to protrude”, so the maximum of treatment velocity bonus is changed from 100% to 75%. In addition, I mentioned that the grace system itself does not plan to apply for a while.

About raising of grade reset, it is implemented from the next February 13 reset as guidance. Because murderer and survivors are counted separately, it is possible to receive up to 2 million BP. In addition, the development team also refers to the effort to complete “Dead by Daylight” at the question corner. Each time a new chapter comes out, many BPs are increasing and many BPs are required, so it is likely to develop a mechanism to dramatically improve this effort, separately from raising the reset.

Nintendo Switch Cross Progression The questions about the implementation of the implementation answer that “technical constraints of parts that can not do anything are not possible to migrate between platforms.” It is said that there is a feeling that you want to realize not only Nintendo Switch but also about cross-programs for other home game consoles, but it seems that there is a problem that can not be helped by the developer al1. If you have progress, you will notify you.

Furthermore, data such as murderer’s utilization rate is also released. Although it is a data for a month from last December, Huntless is the first place as a murderer’s utilization. On the other hand, the utilization of the twins is quite small, but it is intended to be a fused strength in the high level band. In all players, some of the most killed rates have used twins.

Also, in the question “When the felix take off the remaining clothes?”, Justin of Product Manager also says “I will take off little by little every time a new skin comes out”. Continue to continue “Ta n’t a felix, but it seems to wear it back when the temperature is too low.” Felix seems to be cold.

Besides, it is also considering whether it is a change in dead hardware and the flow of flow when equipping parks, and the problem of missing replenishment. In addition, the development team is concentrated on filling the difference between solo survivors and survivors party, and it seems to be a concept of wanting to consider the game balance adjustment of the killer demons. The improvement of the play experience of solo survivors who had announced the other day (related articles) will also be part of that policy.

Delivery was done in English, but translation articles to Japanese have already been uploaded to the forum. Because it is quite readable content, I would like to confirm the details.

“Dead by Daylight” is delivered for PS4 / PS5 / Nintendo Switch / PC. On January 26-February 9, the New Year’s Event “Lucky Striped” will be held. I would like to expect various updates for the future to improve play experienceBehaviour Interactive was distributed the development team Q & A of “ Dead by Daylight ” on January 21 locally time on Twitch. “Grace: Change of healing circle” effects and raising the grade reset compensation that have already been announced, and answered more than 50 questions from pre-recruited players, it became a lot of content.

“Dead by Daylight” is an asymmetric multi-play match horror game that is divided into four murder demons and four survivors. In March this year, the distribution chapter of “ring” is scheduled to be delivered (related articles), and it has been a hot topic that has been over five years from the release. This time, three people, including the Development Team Community Manager Peanits, were remotely out of delivery. The contents are introduced below.

First of all, one of the survivors’ park, “blessing: healing ring” effect. Adjust the next update, taking into consideration the performance of the park and how to use it. According to developers, “blessing: healing wheels” was “so as to protrude”, so the maximum of treatment velocity bonus is changed from 100% to 75%. In addition, I mentioned that the grace system itself does not plan to apply for a while.

About raising of grade reset, it is implemented from the next February 13 reset as guidance. Because murderer and survivors are counted separately, it is possible to receive up to 2 million BP. In addition, the development team also refers to the effort to complete “Dead by Daylight” at the question corner. Each time a new chapter comes out, many BPs are increasing and many BPs are required, so it is likely to develop a mechanism to dramatically improve this effort, separately from raising the reset.

Nintendo Switch Cross Progression The questions about the implementation of the implementation answer that “technical constraints of parts that can not do anything are not possible to migrate between platforms.” It is said that there is a feeling that you want to realize not only Nintendo Switch but also about cross-programs for other home game consoles, but it seems that there is a problem that can not be helped by the developer al1. If you have progress, you will notify you.

Furthermore, data such as murderer’s utilization rate is also released. Although it is a data for a month from last December, Huntless is the first place as a murderer’s utilization. On the other hand, the utilization of the twins is quite small, but it is intended to be a fused strength in the high level band. In all players, some of the most killed rates have used twins.

Also, in the question “When the felix take off the remaining clothes?”, Justin of Product Manager also says “I will take off little by little every time a new skin comes out”. Continue to continue “Ta n’t a felix, but it seems to wear it back when the temperature is too low.” Felix seems to be cold.

Besides, it is also considering whether it is a change in dead hardware and the flow of flow when equipping parks, and the problem of missing replenishment. In addition, the development team is concentrated on filling the difference between solo survivors and survivors party, and it seems to be a concept of wanting to consider the game balance adjustment of the killer demons. The improvement of the play experience of solo survivors who had announced the other day (related articles) will also be part of that policy.

Delivery was done in English, but translation articles to Japanese have already been uploaded to the forum. Because it is quite readable content, I would like to confirm the details.

“Dead by Daylight” is delivered for PS4 / PS5 / Nintendo Switch / PC. On January 26-February 9, the New Year’s Event “Lucky Striped” will be held. I would like to expect various updates for the future to improve play experience.

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